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ReImagineWaste 2022


REimagiNEWaste is an immersive hackathon and incubation program pioneered by Waste Impact Trust in 2016 aiming to generate entrepreneurial solutions for various aspects of the waste problem.

Each REimagiNEWaste Hackathon focuses on tackling one aspect of the multifaceted waste problem. This year, the theme for REimagiNEWaste’s 6th edition has been chosen as E- WASTE. It will be a 4-day event held on 2 consecutive weekends in 2022. The dates can be fixed as mutually convenient.

Around 1000 Kilo tons of E-waste was generated in the year 2019-20 across the country according to CPCB (Central Pollution Control Board). India is the 3rd largest generator after China and USA. However, E-waste collected was only about 78 Kilo Tons in the year 2018-19. This means an enormous amount of E-waste goes to landfills and smaller dumps anywhere and everywhere. This is hazardous for human health and environment. Hazardous metals such as Lead, Cadmium, Mercury, Nickel, Lithium, Barium and Beryllium from this waste can be the cause of various diseases for the human body. Most of whatever is collected and managed is by the informal sector. This underserved community faces all the dangerous effects of handling the E-Waste. There is also a lack of quantitative and qualitative data on current scenario of E-Waste collection, Dismantling, Recycling, and disposal. The COVID pandemic has also increased the quantum of e-waste generated with a significant number of people now moving online and looking to upgrade their hardware.

Structure of REimagiNEWaste 2022


Site visit for first-hand experience of the issues; design thinking and business model canvas sessions, problem pitching; hack for solutions with mentors; Inclusive participants (waste pickers, govt. officials, aspiring entrepreneurs, citizens etc.)

45 day challenge

Open to all teams; opportunity to continue working on their idea for 45 days after the hackathon; Mentorship provided.


Teams with scalable, impactful ideas and who have demostrated their entrepreneurial drive during the 45 day challenge are given continual support.

Reimagine Waste previous themes and successful start-ups currently being incubated/supported

Waste Pickers (2016)

Trixie :

A tool to seperate insulation and metal for recycling of wires in a safe, sustainable and efficient manner

Waste Samaritan :

An app for real time data  on waste segregation of individual households that helps municipality plan the logistics  handling the waste

Street Food Vendors (2017)

Chilled Chutney Cart :

A centralised, on-demand cooling solution for street food vendors  to reduce spoilage of food.

Water, Waste and Livelihoods (2018)

JaloDbust :

Low maintenance, low cost all-in-one device as a sewage Pump, Agitator and Declogger to replace manual scavenging

Rakshak :

Low cost handheld wireless sensor device to caution worker sof hazardous gases during sewage cleaning.

Biomedical Waste (2019)


Microbial formulation for bioremediation of wastewater treatment from domestic sewage, ETP, STP. BIOTREAT N-1 effectively reduces COD, BOD, odour, sludge generation. Also helps  in stabilization of heavy minerals

Plastics and Data Analytics (2021) :

Novel Sustainable solvent that recycles multi-layer plastic waste

REimagiNEWaste 2022

Waste Impact Trust: Waste Impact aims to take innovations to grass roots level and improve the livelihoods of the waste pickers and other communities.

Nija Venture Impacts Pvt Ltd: Nija is helping businesses which are adopting Distributed Economy Model by enabling them to Tokenise their offerings, across sectors.

Indicative projection of Infrastructure required for the 4-day event

The Numbers:

  1. Participants: 200 including waste workers
  2. Mentors: 10
  3. Volunteers: 10
  4. Panellists: 5
  5. Judges: 5
  6. Organising Team: 10-12
  7. Number of days: 4

The 4 day Event:

Day 1: Saturday

Immersion: Site visit to various areas of collection, dismantling, disposal and recycling facilities

Infrastructure needed:

  1. An auditorium with projection facilities and seating for about 200 people for post site visit discussions
  2. Space for serving lunch and tea

4-5 buses for the site visits

Day 2: Sunday

Design Workshop, Problem pitching and team formation

  1. An auditorium with projection facilities and seating for about 200 people.
  2. Space for serving breakfast, lunch, and tea
  3. Space for mingling and discussions

Day 3: The consecutive Saturday

Hack, Hack, Hack through the day and night.

  1. An auditorium / series of classrooms with projection facilities and seating for about 150-200 people for building solutions.
  2. A small room with a long conference table for the hack shop and organizers’ space.
  3. Space for serving breakfast, lunch, dinner, and tea
  4. An open hall as a resting space will be nice to have. Also, to try out prototypes.

Day 4: Sunday

  1. An auditorium with projection facilities and seating for about 250 persons to be available post lunch for the final presentation.
  2. Space for serving breakfast, lunch, and tea
  3. Space for hacking and for conducting semi-finals (classrooms should be ideal). Additional to hacking spaces

Washrooms, Digital infrastructure, and other support systems are requested.

Images from the 4th Hackathon held in II-B in 2019